The Warcraft environment is inhabited by many races. Various intelligent and sentient beings communicate in different languages, have different cultures and live in different areas. In World of we can stand on the side of one of the two factions – Alliance or Horde. Each one is made up of five different races, with different look, homeland and class that you can choose. Look on the table underneath for quick lookup.

Alliance

Human race

Humans are one of the races belonging to the Alliance, it came out withing the first release of World of Warcraft.

Recent discoveries show that people come from the barbaric Vyrkulas, half-giants inhabiting Northrend region. The early tribes of the people lived in a few millennia, only the rise of the mighty empire of Trolls forced them to unite, so the Arathor and the Strom were formed.

After a few centuries of peace, the city of Arathor became so powerful and self-sufficient that the king’s kingdom split in many smaller countries.

Gameplay info

Capital: The capital of the people is the reconstruction of the city of Stormwind
Starting location: People start their adventure at Elwynn Forest
Available classes: Death Knight, Hunter, Mage, Paladin, Priest, Rogue, Warlock, Warrior, Monk
Mounts: Horses are the racehorses of people.

Human race abilities

Diplomacy: 10% increase in Reputation
Every Man for Himself: Removes any effects resulting in loss of control over the character
The Human Spirit: Versatility increased by 100 (scales with gaining lvls)

Night Elf race

Night Elves are one of the races belonging to the Alliance and it came out with the release of World of Warcraft.

This ancient race played a very important role in shaping the fate of Azeroth. Over ten thousand years ago, during the War of the Ancients, they helped to drive away the hordes of Demon Burning Legions during his first invasion. As the remnants of the Legion and Satire attacked again, many years later, the Night Elves again came to meet them on the battlefield.

Gameplay info

Capital: Darnassus is the capital of the Night Elves, located at the northern end of Kalimdor.
Starting location: Night Elves begin their adventure in Teldrassil.
Available classes: Death Knight, Druid, Hunter, Mage, Priest, Rogue, Warrior, Monk
Mounts: This race uses tigers as mounts.

Night Elf race abilities

Nature Resistance: Reduces Nature damage taken by 1%.
Wisp Spirit: Transform into a wisp upon death, increasing speed by 75%.
Quickness: Increases your chance to dodge melee and ranged attacks by 2%, and your movement speed by 2%.
Shadowmeld: slips into the shadows, reducing the chance for enemies to detect your presence.
Touch of Elune: Increases your Haste by 1% during the night.Increases your Critical Strike by 1% during the day.

Gnome race

Gnomes are one of the races entering the Alliance, the race has appeared in the game with the release of “World of Warcraft”

Intelligent, courageous, and often eccentric gnomes are a peculiar paradox among the civilized races of Azeroth. Brilliant inventors whose joy seems to be impossible to suppress have survived treason, mass genocide and resettlement.

Gameplay info

Capital: The Gnomes are inhabited by Ironforge, although with the initial successes of Operation Gnomeregan they are getting closer and closer to recovering their capital.
Starting location: The race starts its adventure at Dun Morogh in the reflected part of Gnomeregan.
Available classes: Death Knight, Mage, Priest, Rogue, Warlock, Warrior, Monk
Mounts: This race has no live mounts, it has built itself a mechanostrus.

Gnomes race abilities

Arcane Resistance: Reduces Arcane damage taken by 1%.
Engineering Specialization: Engineering skill increased by 15.
Escape Artist: Escape the effects of any immobilization or movement speed reduction effect.
Expansive Mind: Maximum resource increased by 5%.
Nimble Fingers: Haste increased by 1%.

Dwarf race

Dwarfs are one of the races that make up the Alliance. This race came out with the release of the merry “World of Warcraft”

The brave and bold dwarves are descendants of the ancient, dwarf protoplasts made of stone by the Titans. As a result of the curse of a body that has attacked many of the Titans, the Earthlings have transformed themselves from stone creatures into blood and bones.

Gameplay info

Capital: Ancient Ironforge is the capital of the dwarves
Starting location: Dwarfs start their adventure at Dun Morogh
Available Classes: Death Knight, Hunter, Mage, Paladin, Priest, Rogue, Shaman, Warlock, Warrior, Monk
Mounts: The racehorse of this breed is a mountain goat

Dwarfs race abilities

Explorer: You find additional fragments when looting archaeological finds and you can survey faster than normal archaeologists.
Frost Resistance: Reduces Frost damage taken by 1%.
Might of the Mountain: Critical strike bonus damage and healing increased by 2%.
Stoneform: Removes all poison, disease, curse, magic, and bleed effects and reduces all physical damage taken by 10% for 8 sec.

Worgen race

Worgens are one of the races that make up the Alliance. This breed appeared with the extension “Cataclysm”.

Worgen is a rase of people-wolves. Their origin for a long time was a mystery, some believed that the Worgens had existed for many years in Kalimdor, others that it was the mage Arugal brought it from another world.

Gameplay info

Capital: Gilneas City as well as part of Darnassus
Starting location: The race received a unique launch site at Gilneas during the Worgen invasion.
Available classes: Death Knight, Druid, Hunter, Mage, Priest, Rogue, Warlock, Warrior
Mounts: Unlike other races, Worgen are able to move in animal form as fast as other races on mounts. In patch 4.3, horses were added.

Worgens race abilities

Aberration: Reduces Shadow and Nature damage taken by 1%.
Altered Form: Enables Worgens to switch between human and Worgan forms
Darkflight: Activates your true form, increasing current movement speed by an additional 40% for 10 sec.
Flayer: Skinning skill increased by 15 and allows you to skin faster.
Running Wild: Drop to all fours to run as fast as a wild animal.
Two Forms: Turn into your currently inactive form.
Viciousness: Increases critical strike chance by 1%.

Draenei race

The Draenei are one of the races that make up the Alliance. This breed appeared with the extension of “Burning Crusade”.

By the fall of the titan, Sargeras had released the Burning Legion’s demons to the land of Azeroth, focusing his attention on the planet of Argus, inhabited by the Eredar race. Recognizing that a race with such great magical potential would be immensely useful in his mission of destroying all life he contacted her three older men.

Gameplay info

Capital: Exodar shipwreck located in the Azurayst Isle
Starting location: Amen Vale located in Azuryst Isle
Available classes: Death Knight, Hunter, Mage, Paladin, Priest, Shaman, Warrior, Monk
Mounts: The power you can buy in Exodar and Argent Tournement

Draenei race abilities

Gift of the Naaru: Heals the target for 20% of the caster’s total health over 5 sec.
Gemcutting: Jewelcrafting skill increased by 10.
Heroic Presence: Increases your Strength, Agility, and Intellect by 65 (scales with level).
Shadow Resistance: Reduces Shadow damage taken by 1%.

Horde

Orc race

Orcs are one of the races belonging to the Horde, it came out with the release of “World of Warcraft”

Unlike other races in Azeroth, orcs do not come from this world. They come from Draenor where they lived in peaceful shamanic settlements. They abandoned their peaceful existence with the arrival of Kil’Jeden, one of the leaders of the Burning Legion, corrupted by the blood of demons used during the raid on Deaenea settlements who settled in Draenor.

Gameplay info

Capital: The Orkas capital is Ogrimmar, a city located in Durotar on the mainland of Kalimdor.
Starting location: Orcs start their adventure in the Valley of Trials.
Available classes: Death Knight, Hunter, Mage, Rogue, Shaman, Warlock, Warrior, Monk
Mounts: The raccoon orc is a wolf

Orcs race abilities

Blood Fury: Increases melee and ranged attack power for 15 seconds.
Hardiness: Duration of Stun effects reduced by an additional 10%.
Command: Damage dealt by pets increased by 1%.

Troll race

Trolls are one of the races belonging to the Horde, it came out with the release of “World of Warcraft”.

Wild Trolls are known for their cruelty, dark magic and hatred for any other race. However, among the tribes there was one exception, the Darkspear tribe and their devious leader Vol’jin.

Gameplay info

Capital: The capital of the Darkspear tribe is the city of Ogrimmar which is the capital of the entire Horde
Starting location: Trolls start their adventure at the Echo Isles
Available classes: Death Knight, Druid, Hunter, Mage, Priest, Rogue, Shaman, Warlock, Warrior, Monk
Mounts: Raptor mount is the base of the breed.

Trolls race abilities

Regeneration: Health regeneration rate increased by 10%. 10% of total Health regeneration may continue during combat.
Beast Slaying: Experience gains from killing Beasts increased by 20%.
Berserking: Increases your haste by 15% for 10 sec.
Da Voodoo Shuffle: Reduces the duration of all movement impairing effects by 15%. Trolls be flippin’ out mon!

Tauren race

Tauren are one of the races belonging to the Horde, it appeared with the release of “World of Warcraft”

The peaceful Tauren race has long lived in Kalimdor, but it was only in the times of war that they changed the nomadic lifestyle of the more settled to form their own city, Thunder Bluff. They believe in Mother Earth and with her power try to keep balance and balance wherever they are.

Although divided into many tribes, Tauren have a common enemy, Centaurs with whom you have fought a fierce fight for centuries. During the Third War, during the trip to fertile lands, Mulgore met the young leader of the Horde.

Gameplay info

Capital: The capital of Tauren is the city of Thunder Bluff located in Mulgore
Starting location: Taurens start their adventure at Camp Narache in Mulgore
Available classes: Death Knight, Druid, Hunter, Paladin, Priest, Shaman, Warrior, Monk
Mounts: Tauren are moving on the great beasts of Kodo, the only creature that is able to bear the massive body of an adult Tauren.

Tauren race abilities

Brawn: Critical strike bonus damage and healing increased by 2%.
Cultivation: Herbalism skill increased by 15 and you gather herbs faster than normal herbalists.
Endurance: Increases your Stamina by 197 (scales with level).
Nature Resistance: Reduces Nature damage taken by 1%.
War Stomp: Stuns up to 5 enemies within 8 yds for 2 sec.

Undead race

Undead are one of the Horde’s killers, appeared in the game with the release of the game “World of Warcraft

Death was not to be an escape for all those who were killed during the Crusade of the Lich King in order to eradicate life from Lordaeron’s lands. On the contrary, the fallen kingdoms were revived as undead legions, serving the Scourge, forced to fight against everything against anyone they had ever loved.

Gameplay info

Capital: Undercity built under the ruins of the capital of Lordaeron
Starting location: Undead begin their adventure at Trisfal Glades
Available classes: Death Knight, Hunter, Mage, Priest, Rogue, Warlock, Warrior, Monk
Mounts: The racehorse of this race is an undead horse

Undead race abilities

Cannibalize: When activated, regenerates 7% of total health and mana every 2 sec for 10 sec. Only works on Humanoid or Undead corpses within 5 yds. Any movement, action, or damage taken while Cannibalizing will cancel the effect.
Shadow Resistance: Reduces Shadow damage taken by 1%.
Touch of the Grave: Your attacks and damaging spells have a chance to drain the target, dealing 1932 to 2244 Shadow damage and healing you for the same amount.
Will of the Forsaken: Removes any Charm, Fear and Sleep effect. This effect shares a 30 sec cooldown with other similar effects.

Goblin race

Goblins are one of the races that make up the Horde. This breed appeared with the extension “Cataclysm”.

In former times, globlins were used by slaves to dig a kaja’mite bed from the Kajaro mountains. The mineral that was used by the Trolls in their voodoo rituals was to have some unpredictable action on the goblins that were in constant contact with him. He initiated the development of intelligence and goblinship among the goblins, who thus overthrew their former masters.

Gameplay info

The capital: Undermine (under Kezan) was destroyed during the awakening of the Death Wing, so the race does not have a separate capital, with the Bilgewater port as well as some slums in Ogrimmar.
Starting location: The race starts at Kezan Island and shortly before the Awakening of the Wings of Death
Available classes: Death Knight, Hunter, Mage, Priest, Rogue, Shaman, Warlock, Warrior
Mounts: You can buy Goblin Trikes in the Ogrimmar.

Goblins race abilities

Time is Money: Cash in on a 1% increase to haste.
Best Deals Anywhere: Always receive the best possible gold discount, regardless of faction.
Better Living Through Chemistry: Alchemy skill increased by 15.
Pack Hobgoblin: Calls in your friend, Gobber, allowing you bank access for 1 min.
Rocket Barrage: Launches your belt rockets at an enemy, dealing (1 + Level * 2) fire damage.
Rocket Jump: Activates your rocket belt to jump forward. Other effects which slow the rate of falling cannot be used within 10 sec after using this ability.

Blood Elf race

Blood elves are one of the races that make up the Horde. This breed appeared with the extension of “Burning Crusade”

For nearly 7,000 years, the community of high elves lived in harmony in the kingdom of Quel’Thalas, which housed the Solar Well, which was based on a vial of pure energy from the ancient Well of Eternity destroyed during the war. During the Third War the high elves were almost completely killed during the attack. Arthas Knight of Death.

Gameplay info

Capital: Silvermoon City located north of Eastern Kingdoms
Starting location: Eversong Woods
Available classes: Death Knight, Hunter, Mage, Paladin, Priest, Rogue, Warlock, Warrior, Monk
Mounts: The Hawkstrider can be bought at Eversong Woods. Also in the Argent Tournament you can get some unique Hawkstrider types.

Blood elves race abilities

Arcane Torrent: Silence all enemies within 8 yards for 2 sec and restores 3% of your Mana, 15 energy, 15 rage, 15 focus, 1 Holy Power, 1 Chi, or 20 runic power. Non-player victim spellcasting is also interrupted for 3 sec.
Arcane Acuity: Increases critical strike chance by 1%.
Arcane Affinity: Enchanting skill increased by 10.
Arcane Resistance: Reduces Arcane damage taken by 1%.

Neutral

Pandaren race

Pandaren is a race that starts as neutral and has the ability to choose the right faction. It appeared with the release of “World of Warcraft: Mists of Pandaria”.

Creatures with myths and legends, seldom seen and even less understood, mysterious pandarens have long been one of the puzzles Azeroth has not been able to penetrate.

Gameplay info

Capital: Although they do not have their official capital, their headquarters are in both Ogrimmer and Stormwind (and throughout the continent of Pandaria).
Starting location: The Wandering Isle – an island that is actually the back of a giant tortoise that traverses the ocean
Available classes: Hunter, Mage, Monk, Priest, Rogue, Shaman, Warrior
Mounts: The racehorse is a “Dragon Turtle”

Pandaren race abilities

Bouncy: You take half falling damage.
Epicurean: Your love of food allows you to receive double the stats from Well Fed effects.
Gourmand: Your Cooking skill is increased by 15.
Inner Peace: Your rested experience bonus lasts twice as long as normal.
Quaking Palm: Strikes the target with lightning speed, incapacitating them for 4 sec, and turns off your attack.

We hope, you’ve enjoyed this topic. If you have already chosen your preferable race, try to find a WoW class which suits you the best for the most enjoyable gameplay!